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PC Gamer IT CD 49 2-2.iso
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demoReadMe.txt
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1999-12-08
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344 lines
MindRover:The Europa Project
Demo Release Notes, 12/99
Up-to-date info can be found at our
website. Please read this file and
come to our website for more updated
information!
http://www.mindrover.com
--------------------------------------------
Copyright CogniToy, LLC, 1999. All rights
reserved.
--------------------------------------------
NOTE:
First time users: PLEASE try the tutorial!
Pressing the function key F2 will toggle
the tutorial prompts on and off.
Use the F1 key to get help on components
and scenarios in the game. The help was
written for the full game. Most of the
components and scenarios are not available
in the demo.
---------------------------------------------
Contents of Release Notes:
- System requirements
- Install
- Uninstall
- Running MindRover
- Compatibility issues
- Graphics card support
- Known bugs
- Contacts at CogniToy
------------------------------------------------
System Requirements
================================================
The minimum system requirements needed to run
the MindRover demo are:
* 200MHz PC running Win95/98/NT,
(300Mhz recommended)
* 3D graphics accelerator card
(such as Voodoo1, Voodoo2, Voodoo3,
Riva TNT, Banshee, ATI Rage 128 and
Rage Pro series)
* OpenGL driver for graphics card
* 32 Mb RAM (64 Mb recommended)
* 30 Mb harddisk space
* 4x CDROM
* 16-bit "high color" color mode
* Sound card is optional but highly recommended.
NOTE: OpenGL is an evolving standard, and
graphics card manufacturers are constantly
updating their support. Please see below for
more information on supported graphics cards.
Install Instructions
=================================================
To install the MindRover demo, run SetupMRDemo.exe.
This will prompt you through the installation
process.
The default directory is c:\Games\MindRover.
Mindrover adds files only to its install
directory; it does not touch your system
directories.
If you have a beta version of MindRover
installed please uninstall it first (see below).
Old vehicles will not work with the shipping
game or demo and may cause the game to crash.
If you have a full version of MindRover installed,
you can install the demo to get the extra levels.
You must install it in the same directory as the
full installation, or the existing game will no
longer work properly. If you have version 1.00 of
MindRover you will also need to install the mini-patch
for v1.00 for the game and demo to co-exist.
If you have made registry changes to get MindRover
to work better, you will have to make them again.
Uninstall
===============================================
To uninstall MindRover use the 'Add/Remove
Programs' which is found in the Windows Start
menu, Settings, Control Panel. It will not be
able to uninstall folders where your vehicles
have been saved as well as a few other files.
Any files you created while playing MindRover
will not be automatically deleted. You will
have to remove them manually.
It is safe to simply delete the entire MindRover
directory.
Running MindRover
=================================================
To start the MindRover demo, you can click on the
Windows Start button, Programs and navigate to the
folder where MindRover's icon was installed by the
installer (MindRover by default). Click on the
MRDemo entry to start the game.
We strongly recommend that you close down as many
other programs as possible before running
MindRover, especially if your machine has only 32
megabytes of RAM.
There is an in-game tutorial that will prompt
you through your first uses of MindRover. Just
press F2 to activate the tutorial prompts.
"Tutorial: Getting Started" takes you through the
creation and programming of your first rover.
We have included two pre-made vehicles which you can
examine and modify to learn more about programming.
The first vehicle is called Hover_Sumo
and can be found in both the Battle and Sports
scenarios. The second vehicle is called
Hover_Blaster and can only be found in the Battle
scenarios. This vehicle uses a rocket launcher
which is not legal for the Sports scenario.
Please come to our website to exchange ideas,
comments, and to get updates:
http://www.mindrover.com/
MIDI Music
=================================================
In an attempt to keep download size small, we have
included three of the songs from MindRover's
soundtrack in MIDI form. If you have a wavetable
MIDI card, these sound pretty good. If you have
an older sound card with poor MIDI support, they
might sound pretty bad.
Many MIDI sound cards support multiple output systems.
If you click on Start Menu, Settings, Control Panel,
and then choose the Multimedia icon, there is a
MIDI tab in that dialog box, which may show several
MIDI devices. Try different ones to see how they
sound -- you might be surprised!
MindRover's actual soundtrack in the full game is
CD-quality Redbook audio, with almost forty minutes
of custom music.
Compatibility Issues
=================================================
---- Windows 95 and sound cards ----
We have found problems with the way in which we
handle sound volume control under Windows 95 and
some sound cards under other operating systems. If
MindRover crashes with a "MixerVolume" error,
please run the "NoMixer.reg" file that comes with
MindRover.
This will prevent you from using MindRover's volume
controls, but the game should run properly.
---- Windows NT 4.0 and Windows 2000 ----
If you are using one of these operating systems and
you are NOT using a 3dfx video card, please run the
"noWgl.reg" file that comes with MindRover. This will
prevent a crash when MindRover attempts to initialize
the video system.
---- No sound card or serious sound problems ----
If your system has no sound card at all, or one that
has serious compatibility issues, you may run the
"noSound.reg" file that will prevent MindRover from
using the sound card entirely.
Graphics Card Support
=================================================
We have tested this release of MindRover on a
wide range of 3D graphics chipsets.
Most video cards are now supported by GLSetup.exe,
which can be obtained online at
http://www.glsetup.com.
If you are not sure of the status of your OpenGL
installation, please run it and follow directions.
Note that GLSetup requires DirectX 6 (in some cases,
DirectX 7) to be installed. If you need it, you
can get the latest DirectX drivers from
Microsoft's web site, or on many other game CDs
and demo CDs, such as those which come with
gaming magazines.
MindRover installs using a resolution of
800x600. If you have a Voodoo I or another
graphics card that only runs 640x480, then click
on the 'set resolution 640x480' found in Start
menu, Program Files, Mindrover. Note that some
fonts are difficult to read in 640x480.
If you have a graphics accelerator card that
supports a higher resolution, you can get that by
clicking on 'set resolution 1024x768'. These
files can also be run directly from your MindRover
root folder by double clicking on the desired
'.reg' file.
MindRover's video mode changes don't work
correctly with some of the graphics cards we've
tested. In these cases, the resolution changes
correctly, but the MindRover window is shifted
and you can only see a corner of it on the
screen. To work around this problem, manually
change your desktop resolution (using the Windows
Control Panel, click Display, and then choose the
Settings tab) to be the same as MindRover's
resolution.
---- 3dfx Voodoo 1, Voodoo 2, and Rush ----
3dfx has recently changed the way drivers work for
these older cards. The new drivers are still rather
buggy.
If you have the old drivers and were using them
with MindRover, they will still work fine and we
don't recommend that you change them at this time.
If this is the case, then you should run the
icon called "Old 3dfx drivers", which will set
up MindRover to use the old drivers.
If you've already upgraded to the new drivers that
are compatible with "Quake 3 Arena", you may find
that they work well for you. To use them, run the
icon labeled "New 3dfx drivers", which will set up
MindRover to work with these newer drivers.
Be forewarned that we have had significant problems
with these drivers at CogniToy. Should you find that
the game crashes frequently, especially when entering
or leaving the game console, try the old drivers
(see above). Choosing this selection will ONLY change
the driver for MindRover; other games will not be
affected.
If you have a Voodoo 3, Banshee, or other 3dfx card
not listed above, the newest standard drivers work
fairly well. You can ensure that you're using the
standard OpenGL driver system by clicking on the icon
labeled "Standard OpenGL drivers".
We have experienced crashes on exit from MindRover
using the Voodoo 3 and Banshee cards. This is a driver
problem.
---- ATI Rage Pro and Rage Pro LT and Mobility ----
Currently the Rage Pro will sometimes produce an
"Illegal operation" message when you exit MindRover.
Sometimes this may result in a nasty white-noise
picture on your monitor. ATI is working on this.
You will have better luck if you set your screen
resolution to the same resolution as the game
(800x600 as default), before running the game.
Also, on the Rage Pro LT, there is a perspective
correction problem which results in some polygons
taking on new shapes in the scenarios. ATI does
have a new dll to fix this problem, but it was not
yet publicly available as of the date of MindRover's
release.
Finally, the Rage Pro boards sometimes lose their
textures. If this happens you will notice one or
two strange textures and the longer you play the
more you will lose. Unfortunately, you must reboot
your computer to reinitialize the ATI driver's
texture cache before it will display the game
correctly.
---- Matrox G200 and G400 ----
As of the date of MindRover's release, the latest
Matrox drivers are not compatible with MindRover.
Matrox has identified the problem and expects to
release new drivers that fix the problem soon.
Please check their web site, or www.cognitoy.com
for the latest information.
Known Bugs
=================================================
Turn all other applications off for better performance.
Please see the full known bugs list in the Bug Report
Forum at:
http://www.mindrover.com/forums
Contacting Us
===========================================
Please use the Forum at our web site
for ideas and comments.
http://www.mindrover.com/forums
We'd love to hear from you! Contact information
is available on our web site.
We even use telephones from time to time:
tel: 888-788-1792 (US and Canada)
tel: 978-264-3945 (anyone)
fax: 978-264-3946
Our address:
CogniToy, LLC
236 Central St.
Acton, MA 01720